A 4-part video tutorial, on the process of creating assets based on simple techniques using the Radial Symmetry and the “Elastic” feature in the curve brushes.
Here is the tutorial in a nutshell. These are the steps reduced to simple bullet points:
Modelling the Cup:
Creating the cup handles
Creating the candle
Creating the Vase
Here are a few renders of the final scene. Once the models and assets were completed, I created low-poly versions of all the pieces and used Substance Painter to bake the maps and create the textures. The screenshots are from Marmoset Toolbag 3.
You can check some additonal reders and closeups here.