My Story.
I have always been around art from a very young age. I sort of knew that my passion for drawing and sculpting was going to be a big part of my life. Fortunately for me, it has been, and I have managed to make a living out of what I love doing – this is the reason I want to share what I learned (and continue learning), through my journey to hopefully inspire others to make the most out of their passion too.
When I was 16, I started to do some clay / plasticine summer classes for kids in the garage of my parents house. When I graduated from high school, I was committed to keep teaching what I knew about this great material. This concept grew, and a couple of years later, I was offering 2 to 3 workshops every weekend, with over 25 students in each class.
I continued with these workshops while I was studying my bachelor’s degree in Digital Animation. It was then that I first came in contact with ZBrush, although at the time, I was very confused by it.
After graduating, I moved to Australia to do a Master in Animation and Interactive Media at the RMIT. As a student I had limited hours that I could work. The academic load was quite heavy; nonetheless, I was committed to keep doing what I love, simply because it was (and still is) most rewarding for me. I started renting out a little stall at the Queen Victoria Market (QVM) on Sundays, where I started to sell Plasticine and Sculpt personalised caricatures of people. I made A LOT of sculptures during this period of time. This not only helped me pay the bills, but it also gave me a lot of practice with the material. Additionally, it helped me to develop a work-flow, a healthy routine and to create my own tools.
While I was completing the Master’s Degree at RMIT, I picked up ZBrush again and decided to test the software from my traditional sculpting background point of view.
At first, this was hard, but once I understood some basic concepts and learned how to use the tools, ZBrush was a revelation! I loved it! So for a few years now, ZBrush has been one of my main software of creation and an integral part of my workflow.
Here are two short video tutorials I made on how I learned ZBrush and my approach to learning the software: