In this video, I'm going to walk you through the process of creating the 3D mesh of a plant from just a few photographs taken with a phone camera. This is a very simple and automated process that can be applied to virtually any object using Substance 3D Sampler.
I decided to use the plant in the tutorial as it looks like a simple object but it is in fact rather complex. The real takeaway from this whole workflow is how simple it is to create a mesh from photographs.
To illustrate the idea of applying the exact same workflow to other objects, I took photos of a very complex tree and this is what I got:
I also '3D scanned' a statue that turned out great with high-res textures:
The awesome thing about these scans is that both objects had lots of things in the background and 3D Sampler managed to generate an impressive automatic mask.