The Whisper

The Whisper

About this project:

This model is part of the resources from the UV Master eBook guide. I decided to work on the sculpt a bit more and using the same technique described in the guide: Mastering The UV Master, I unwrapped the model and sent it to Substance Painter for texturing. The final renders are from marmoset using the exported maps from Substance Painter (this final shot has an extra bit of compositing in Photoshop too).

Software used

Sculpted in ZBrush 4R7. Substance Painter for texturing and Marmoset Toolbag 2 for render.

Some extra WIPs with different lighting…

Topology

The model is exactly the same as the resource that comes with the UV Master guide. I simply inserted a few planes to create the hair cards for the beard and eyebrows.

Mastering The UV Master

If you are interested in the process of unwrapping 3D models into 2D space for texturing and baking maps, take a look at the free eBook guide I put together about the ZBrush plugin: UV Master.

Check it out!