Master Unkulu

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Project Description

This was a quick sketch I did in ZBrush that turned out to be a good practice to understand the wokrflow between ZBrush and Substance painter.

Project Details

Modeled in ZBrush, Textured in Substance Painter and rendered in Marmoset Toolbag 2

Close up

The main shapes and primary wrinkles were done in ZBrush and the extra level of details, like bumps and pores, were done in the normal map directly from Substance Painter.

Interactive View – Marmoset viewer