About the process
This illustration is a bit old now, but it was the first from the whole “Lost Creatures” series. I started with a Dynamesh sphere that I shaped to create the creature. The 3D sculpture is super simple, the “blob” doesn’t even have a face, and the creature’s fur was done with Fibremesh as well as the dandelions. In Photoshop, I painted the background in various layers using some custom brushes I made for this illustration.
I used Dynamesh for the creature and zspheres to shape the antlers, Fibremesh for the creature’s hair and the dandelions. Photoshop for the background and the compositting of ZBrush render passes.
A Bit Of The Process
Here is a bit of the process of how I made the background and how the 3D elements were integrated.