The Multi-Eye ZBrush tool – reference video guide
In this video I’ll show you how to edit and tweak the Multi-Eye ZTool so you can quickly generate a variety of eyes.
I created this ZBrush tool to test different eye colors and shapes. There are a few option that can be combined and will give you a good starting point for either a cartoon or a more realistic eye.
A few days after I shared the tool a played around a bit more with the shader and made some enhancements that should give a more interesting result when rendered with BPR. Click the button to get the shader and a quick tutorial on how to use it.